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The Gamehero
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PROGRAMMING LEVELS

LEVEL GATE DELAY CYCLE ENERGY
Circumference
14.3K 14,374
72 9
9.31M 9,314,352
Mod 4
14.3K 14,374
72 5
5.17M 5,174,640
Code Breaker
14.3K 14,374
72 1,789
1.85B 1,851,486,192
The Maze
14.3K 14,374
72 1,911
1.97B 1,977,747,408

COMPONENT LEVELS

LEVEL GATE DELAY ENERGY
NOT Gate
1
1
1
XOR Gate
3
2
6
Bigger OR Gate
2
2
4
Bigger AND Gate
2
2
4
XNOR Gate
4
3
12
Half Adder
4
2
8
Full Adder
11
4
44
Bit Inverter
3
2
6
Byte NOT
8
1
8
Byte NAND
8
1
8
Adding Bytes
88
32
2,816
Multiplexer
121
34
4,114
Saving Gracefully
10
5
50
Signed Negator
96
33
3,168
Saving Bytes
80
5
400
Counter
161
37
5,957
1 Bit Decoder
1
1
1
2 Bit Decoder
6
2
12
3 Bit Decoder
28
4
112
Little Box
412
7
2,884
Arithmetic Logic Unit (ALU) 1
148
4
592
Arithmetic Logic Unit (ALU) 2
428
66
28.2K 28,248
Conditions
57
8
456
Punchcard Programming
14.3K 14,374
72
1.03M 1,034,928
Assembly Programming
14.3K 14,374
72
1.03M 1,034,928
Byte Constant
0
0
0
Byte XOR
24
2
48
Equality
31
6
186
Unsigned Less
97
34
3,298
Signed Less
99
35
3,465
LSR
156
5
780
Count leading zeroes
150
9
1,350
ASR
156
5
780
One-hot Encoding
363
102
37.0K 37,026
Comparison Flags
996
140
139K 139,440
Symphony ALU
5,837
141
823K 823,017
Condition Match
8
5
40
Objective Beauty
28
8
224
Divide
2,224
641
1.42M 1,425,584
Modulo
2,072
641
1.32M 1,328,152
Multiply
744
97
72.1K 72,168